Openrct2 controls
![openrct2 controls openrct2 controls](https://www.grunch.com/wp-content/uploads/2015/07/openrct2load.jpg)
was available in the scenario, only later to find out you missed something. One of the biggest pet peeves with RollerCoaster Tycoon 2 was taking hours and hours to pick out what scenery, rides, etc. In the beginning, these two features were only enablable through the in-game console because of the possibly glitches they may cause. Test Unfinished Rides & No Test Crashes: #1134Īlthough, even today, this feature still hasn’t changed much, the ability to test rides that have not finished is a huge advantage, along with the addition of disabling test crashes, you can safely and quickly test modifications to rides without worrying about park rating or connecting the track into a loop. This required taking the game icon and title sprites into Photoshop, and applying a palette and dithering to give them a proper look. With that in mind, I decided it was time to show the correct logo on the title screen since we already had a logo for the game picked out. Just around this time, we started making use of g2.dat, which is an OpenRCT2-exclusive data file containing all custom-made sprites. In a later PR, I added custom sprites for the Game Speed Buttons so they would look unique. There is no practical use for this speed outside of testing as it even slows down the game enough to reduce the speed of viewport dragging to a crawl. Hyper speed is so unbelievably fast that you can fail a scenario in under a minute using it, so this speed is restricted to Debugging Tools mode only. Upon a user’s request, I made it so clicking the game speed button without making a selection would cycle to the next highest speed.
OPENRCT2 CONTROLS GENERATOR
DAT file format, which he used to create his RCT2 Ride Generator and many custom-made rides. I worked with X123M3-256 over IRC to decipher the attraction.
![openrct2 controls openrct2 controls](https://docs.openrct2.io/en/latest/_images/virtual_floor_clear.png)
Before I started working for the OpenRCT2 team, I began working on my original RCT2 tool, the Content Browser.